This programme equips the students with a multi-disciplinary approach towards the field of Game Art and Design. In addition to applying the fundamental principles in conceptualising game design projects, the students will also be provided with the practical experience and technical expertise to manage those projects through all the key stages, beginning with the idea to its actual finished production.
To enhance their insights on the field of game design, the programme also includes a historical component which provides a more astute understanding of the development of this field, from its inception to the rapidly expanding global industry that it is today.
Additionally, the students are also offered electives in Advertising and Marketing, which provide fundamental entrepreneurial perspectives to enhance their ability to market their own game designs in the future.
Learning in an inclusive team-based environment also encourages the development of interpersonal skills, positive group dynamics and effective communication traits. These will greatly enhance the graduate's ability to meet the necessary industry demands on desirable work ethics, effective social skills and collaborative professionalism.
Bachelor of Arts (Hons) Game Design
3 years (Full-time)
January, May, October
Total Programmee Fees:
Medium of Instruction:
Faculty of Creative Industries (FCI)